Issue 014 · Australia

Games are built from decisions.
We read the systems beneath the spectacle.

Tuxamire is a small editorial desk for people who make, study and play games with attention. No hype cycles; just traceable observations on tools, worlds and work.

Game development workstation in a Melbourne studio at dusk
Observed after hours · Naarm/Melbourne
Current lensInterface systemsCreative craftPlay culture

The long read

When an editor becomes a level: notes on tools that teach through use.

Modern creative tools increasingly carry their own point of view. We examine the gentle friction that makes software instructive rather than merely efficient.

Read the editorial review

From the local desk

Where independent game work gathers.

Our open editorial sessions are hosted in public cultural spaces. The current meeting point is the State Library Victoria, 328 Swanston Street, Melbourne VIC 3000, Australia.